Hi all,
As shown in this picture:
the problem is clear. Because the buffers are integer there is no AA.
But there got to be a workaround of somehow!
Are they effected (the passes) by the render settings? If so, how can i test run the scene if the lighting is alright, so there is enough info for each pixel?
cheers alls
Lisa
As shown in this picture:
the problem is clear. Because the buffers are integer there is no AA.
But there got to be a workaround of somehow!
Are they effected (the passes) by the render settings? If so, how can i test run the scene if the lighting is alright, so there is enough info for each pixel?
cheers alls
Lisa
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