Hello Forum,
Currently i am working with a lot of High-Res Zbrush Meshes inside max. Most meshes have more than 2 Million Polys, so i am unsing the Vray-Mesh to handle my scenes. But there is one thing, whicht so time consuming, that i want to ask, if there is a better way. In order to get my Vray-Mesh i have to import my 300mb Objs into 3DsMax to export them as Vray-Mesh. This import/export process takes up to 3h for one single model. And Max likes to crash during this process. It would be so helpful to have a Obj to Vrmesh Command Line converter. I have seen, that there is a ply to vrmesh tool, but this would add another conversion step into the pipeline..and i would need additional software, too.
So, which alternative ways are there to get my *.vrmesh from an obj. The coolest thing would be to have an export-vrmesh Plugin for Zbrush, but this would be a question at Pixolator !
Thanks so far !
Regards
Thomaskl
Currently i am working with a lot of High-Res Zbrush Meshes inside max. Most meshes have more than 2 Million Polys, so i am unsing the Vray-Mesh to handle my scenes. But there is one thing, whicht so time consuming, that i want to ask, if there is a better way. In order to get my Vray-Mesh i have to import my 300mb Objs into 3DsMax to export them as Vray-Mesh. This import/export process takes up to 3h for one single model. And Max likes to crash during this process. It would be so helpful to have a Obj to Vrmesh Command Line converter. I have seen, that there is a ply to vrmesh tool, but this would add another conversion step into the pipeline..and i would need additional software, too.
So, which alternative ways are there to get my *.vrmesh from an obj. The coolest thing would be to have an export-vrmesh Plugin for Zbrush, but this would be a question at Pixolator !
Thanks so far !
Regards
Thomaskl
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