Hello,
Finally getting round to having a look at this and I seem to have got my head round the general principles but do have a quick question:
I'm using Max 9 and 1.5 RC3. Most of the older posts ive read talk about changing the max prefs to use gamma at 2.2 but I notice in RC3 there is the option to specify a gamma value under the colour mapping for Linear Multiply. My question is can I just specify 2.2 here then use the colour correct map on any of my texture maps that are not at the correct gamma (all my old ones) and render? Surly it’s more complex than this?
Cheers,
Steve
Finally getting round to having a look at this and I seem to have got my head round the general principles but do have a quick question:
I'm using Max 9 and 1.5 RC3. Most of the older posts ive read talk about changing the max prefs to use gamma at 2.2 but I notice in RC3 there is the option to specify a gamma value under the colour mapping for Linear Multiply. My question is can I just specify 2.2 here then use the colour correct map on any of my texture maps that are not at the correct gamma (all my old ones) and render? Surly it’s more complex than this?
Cheers,
Steve
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