Is there a way in Vray to exclude objects from being reflected into some things but not others, the way you can do it with the 3ds max raytrace materials? If there is I haven't been able to find it, and if there isn't does anyone have a workaround? To give a specific example of what I'm facing I need Part A to reflect Part B and C, but Part B should only reflect Part A and not C.
thanx --ds
thanx --ds
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