With VRay 1.5, there is a new parameter for a VRayHDRI. What is the the Render Muliplier and how does it work in conjunction with the Overall Multiplier?
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VrayHDRI Multiplier
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The "Overall multiplier" is the old one that affects the HDRI as it appears in both the material editor and the rendering.
The "Render multiplier" only affects the rendering, so that you can still see and adjust the HDRI in the material editor.
Best regards,
VladoI only act like I know everything, Rogers.
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or use the sky realtime updater from my scriptpack. it works with any background, and will allow you to freely rotate the hdri in the map and see changes reflected in the camera viewLele
Trouble Stirrer in RnD @ Chaos
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emanuele.lecchi@chaos.com
Disclaimer:
The views and opinions expressed here are my own and do not represent those of Chaos Group, unless otherwise stated.
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When opening old scenes, this is a problem. For example in the old scene the hdri had a multiplier of 0.5. When you open it with vray 1.5, the overall multiplier is indeed 0.5, but the render multiplier is set to 1.0, resulting in brighter reflections in the rendering.
I don't understand why both multipliers affect the rendering, shouldn't one override the other then?
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