I'm trying to make a small maxscript, preview render mode, which would automaticly loop all settings and change them to lower values for preview. However the problem occurs with DR. The script below works fine when rendering on single machine:
However, with DR the callback is called AFTER the scene is sent to slaves, so all slaves will render an empty sccene without the teapots, while my machine will render it with the teapots. Is there any callback that occurs BEFORE scene is sent to slaves?
Code:
fn createTeapots = ( teapot pos:[100,100,0] teapot pos:[100,0,0] teapot pos:[0,100,0] teapot pos:[150,150,0] ) callbacks.addScript #preRender "createTeapots ()" id:#test
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