Hi all,
this weekend I took a few moments out to play with the new fryrender demo, the quality is very high (im quite impressed), but as you all know its far to slow...far to slow for me anyway, tight deadlines and fryrenders just not going to happen for me.
the point of me trying it out was more about how to get more realistic renders out of vray, and understanding how phisicaly correct lighting works and how to translate all that info to vray. bellow are a few questions that maybe somone can offer some advice on, im pretty sure I know all the answers to all this, but im not 100% sure.
So......fryrender renders at 2.2 gamma and WB of 6500k, and all the lights (though it uses textures as lights) are set using Watts.
So....im guessing that to set vray up to the same settings i would need to...
Use a vray camera with a custom WB.....but vray uses a colour as its WB, how does 6500k translate to a colour?
Lights...Watts....I tend to use vraylights for alot of my work...whats the best way to translate what fryrender does to what vray does...watts/colour of light (in fryrender) to multiplier default units and colour (vray)...should I even be using default units???
Also, im guessing that 1st and 2nd GI bounces in vray are phisicaly correct...and are equal to those in fryrender?
cheers for any advice
this weekend I took a few moments out to play with the new fryrender demo, the quality is very high (im quite impressed), but as you all know its far to slow...far to slow for me anyway, tight deadlines and fryrenders just not going to happen for me.
the point of me trying it out was more about how to get more realistic renders out of vray, and understanding how phisicaly correct lighting works and how to translate all that info to vray. bellow are a few questions that maybe somone can offer some advice on, im pretty sure I know all the answers to all this, but im not 100% sure.
So......fryrender renders at 2.2 gamma and WB of 6500k, and all the lights (though it uses textures as lights) are set using Watts.
So....im guessing that to set vray up to the same settings i would need to...
Use a vray camera with a custom WB.....but vray uses a colour as its WB, how does 6500k translate to a colour?
Lights...Watts....I tend to use vraylights for alot of my work...whats the best way to translate what fryrender does to what vray does...watts/colour of light (in fryrender) to multiplier default units and colour (vray)...should I even be using default units???
Also, im guessing that 1st and 2nd GI bounces in vray are phisicaly correct...and are equal to those in fryrender?
cheers for any advice
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