Originally posted by jacksc02
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As for hair and GI - I can't tell how useful it can be to compose non-GI hair over a GI-character. If we assume that it can be useful, then the built-in renderers in Hairtrix can do the best non-GI-hair-rendering job you can find anywhere.
If we assume that we absolutely need GI for hair, then you won't find a hair-modeling product which includes a GI renderer, because that's a huge task which takes a separate product, such as V-Ray. That's why we have decided not to develop the renderers built in Hairtrix further, but to look for integration with established renderers. So far our experience with that has been poor. No renderer we've tried provides useful GI rendering of hair (we haven't tried Renderman). We are ready to do our best to convert Hairtrix hair to any external renderer, once the renderer has developed a well-established API or interchange format and proved that it can produce decent results. mental ray provides a solid and simple API for hair import, that's why it is easy to write exporters to it. But as I said, we haven't yet seen any decent results produced neither with MR, nor with any other GI renderer.
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