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Making grass. Vray fur or VR mesh?

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  • Making grass. Vray fur or VR mesh?

    I need to make a big cg lawn. The camera will be traveling over a lawn at about knee height. Would you recommend using vray fur or making a patch of grass that will be generated with VRmesh? Any thoughts to the pros and cons of each method? Perhaps another method? Thanks
    Carl Mok
    www.mokme.com

  • #2
    how are you generating grass with vrmesh?
    Chris Jackson
    Shiftmedia
    www.shiftmedia.sydney

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    • #3
      I've converted a patch of grass from maya paint fx to polys. They are about 20,000 faces.
      Carl Mok
      www.mokme.com

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      • #4
        ha, i though as much. It just sounded odd.

        I would probably do it with vray fur or do a seperate pass of the grass with max hair and fur and comp it on top.
        Chris Jackson
        Shiftmedia
        www.shiftmedia.sydney

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        • #5
          depends on how real the grass should be. Vray fur will be pretty slow and it doesn't really look like grass. But with relatively fast movement you will not notice it of course
          Aversis 3D | Download High Quality HDRI Maps | Vray Tutorials | Free Texture Maps

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          • #6
            The motion of the camera will be very slow. A camera drift over 3secs.
            Carl Mok
            www.mokme.com

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            • #7
              I've done grass converting the hair & fur in Max to geometry, then exporting this as a vrmesh. Rendered pretty quickly... the vrmesh ended up being over 350 megs.

              Depending on how much the ground plane bends, you might be able to get away with making a 1'x1' patch of grass as a vrmesh, then spread this out over the ground plane.

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              • #8
                Originally posted by dapeter
                Depending on how much the ground plane bends, you might be able to get away with making a 1'x1' patch of grass as a vrmesh, then spread this out over the ground plane.
                that s a gr8 idea imo!
                Nuno de Castro

                www.ene-digital.com
                nuno@ene-digital.com
                00351 917593145

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                • #9
                  Originally posted by ene.xis
                  Originally posted by dapeter
                  Depending on how much the ground plane bends, you might be able to get away with making a 1'x1' patch of grass as a vrmesh, then spread this out over the ground plane.
                  that s a gr8 idea imo!
                  Funny thing, though... I didn't even think of that until I replied to this message - I've been making large patches of grass doing the hair - vrmesh for a while... I'll have to give this a shot sometime this week!

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                  • #10
                    Nuno de Castro

                    www.ene-digital.com
                    nuno@ene-digital.com
                    00351 917593145

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