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Vray 1.5 + Vray camera + rendering spherical 360 degrees?

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  • Vray 1.5 + Vray camera + rendering spherical 360 degrees?

    Hi,
    Just wanted to know if the newer version of Vray 1.5 works when you use a vray physical camera and render using the spherical camera with fov = 360 degrees?

    We normally do panorama's and this function stopped working when the Vray cam was introduced or did not work with the Vray cam. is there a workaround to this or has it already been fixed?

    thanks
    Vivek

  • #2
    a work around is to replace your vray camera with a standard max camera and turn the multiplier value in your colormapping down to .01 or there abouts.
    Chris Jackson
    Shiftmedia
    www.shiftmedia.sydney

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