1) Create a plane.
2) Create sphere on top of the plane and, if you want, throw another object touching or intersecting it.
3) Apply different colored VRay materials to the objects
4) Add a VRay Diffuse Filter render elelment
5) Render
6) Look at the diffuse image.
Wherever two objects meet the image gets pixelated. Is this normal?
2) Create sphere on top of the plane and, if you want, throw another object touching or intersecting it.
3) Apply different colored VRay materials to the objects
4) Add a VRay Diffuse Filter render elelment
5) Render
6) Look at the diffuse image.
Wherever two objects meet the image gets pixelated. Is this normal?
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