We do pretty high resolution renders with quite a few render elements channels. Typically, we have rendered to a vrimg file (with preview ticked) to reduce the amount of RAM needed to display the frame buffers. Not doing this has often resulted in a crash.
However, I would like to continue to work like this, but also save out any render elements out as split render channels. When I uncheck 'Render to memory frame buffer' the 'Split render channels' greys out.
Is it not possible to render a vrimg file without the memory frame buffer, yet automatically save out any render elements used?
However, I would like to continue to work like this, but also save out any render elements out as split render channels. When I uncheck 'Render to memory frame buffer' the 'Split render channels' greys out.
Is it not possible to render a vrimg file without the memory frame buffer, yet automatically save out any render elements used?
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