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  • vray sun

    When using a vray physical cam, setting the image to 720x480 and using safe frame, the sun does not appear in the rendered image where it appears on the monitor. I have to place the sun almost at the middle of the image on the monitor to get it to appear in the upper right hand corner. I move it around and what i see on the monitor is quite different from what i see in the image. I'm wondering why. (it diesn't matter if i use still camera, movie camera or video camera, the result is the same)
    thanks.
    mh

  • #2
    The sun is really positioned infinitely far away. Not exactly where you place the icon. Try increasing the distance from the target to the sun icon. It'll give you a more accurate idea the farther away you place it, but the changes get exponentially smaller as well so no point to putting it too far away.

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    • #3
      i see...so does placing the icon farther from the target affect any of the other things like shadows and such? (I'm guessing not)
      mh

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      • #4
        No, it's like putting in a direct light in max set to overshoot.
        Colin Senner

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        • #5
          Exactly. There is no decay on the sun. Unless maybe you're on Mars (well, in relation to Earth, not different places on Mars).

          On a related note: Why is there decay on the vray dome light? Shouldn't it function like environment lighting in terms of infinite distance from the scene geometry?
          "Why can't I build a dirigible with my mind?"

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          • #6
            I don't think the decay has any effect for the dome light; it should be greyed out...

            Best regards,
            Vlado
            I only act like I know everything, Rogers.

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            • #7
              Its not greyed out, but I always disable it to be safe. Isn't it like 23:45 in Bulgaria right now? Thanks Vlado.
              "Why can't I build a dirigible with my mind?"

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