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  • Material ID

    Is there a way to render material ID's in vray? I looked into PSD Manager, but it doesn't work under 64. Currently I put a gray material on everything except the element I want to isolate, which I make red, and I render that out. In photo shop I can mask the red. This works, but there must be a better way.
    Bobby Parker
    www.bobby-parker.com
    e-mail: info@bobby-parker.com
    phone: 2188206812

    My current hardware setup:
    • Ryzen 9 5900x CPU
    • 128gb Vengeance RGB Pro RAM
    • NVIDIA GeForce RTX 4090
    • ​Windows 11 Pro

  • #2
    You can use either the VRayMtlID or MultiMatteElement render element depending on your needs to generate a selection mask for the proper ID or you can just use the vrayMtlSelect to isolate just the material you need on black.
    www.dpict3d.com - "That's a very nice rendering, Dave. I think you've improved a great deal." - HAL9000... At least I have one fan.

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    • #3
      Material ID

      Did I mention that I use PS for post? Do I need something that supports rpf's like Combustion?
      Bobby Parker
      www.bobby-parker.com
      e-mail: info@bobby-parker.com
      phone: 2188206812

      My current hardware setup:
      • Ryzen 9 5900x CPU
      • 128gb Vengeance RGB Pro RAM
      • NVIDIA GeForce RTX 4090
      • ​Windows 11 Pro

      Comment


      • #4
        You don't have to save out to anything special unless your batch rendering an animation which I doubt your doing since you say it's photoshop. Just switch to the correct element at the top of the VRAY FB and save it like normal.
        www.dpict3d.com - "That's a very nice rendering, Dave. I think you've improved a great deal." - HAL9000... At least I have one fan.

        Comment


        • #5
          material ID

          I can show Object ID in the VFB, but it shows them all. Ho do I isolate them? I must be missing something.
          Bobby Parker
          www.bobby-parker.com
          e-mail: info@bobby-parker.com
          phone: 2188206812

          My current hardware setup:
          • Ryzen 9 5900x CPU
          • 128gb Vengeance RGB Pro RAM
          • NVIDIA GeForce RTX 4090
          • ​Windows 11 Pro

          Comment


          • #6
            Then probably what will work best for you is the multimatte render element; just change the Object ID for the nodes that you are interested in (from their Node properties); then in the multimatte element, enter that Object ID e.g. for the Red channel. This should be all to get a mask for the desired objects.

            Best regards,
            Vlado
            I only act like I know everything, Rogers.

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            • #7
              Material ID's

              Perfect! What does the MatID Do? Do I only have RGB?
              Bobby Parker
              www.bobby-parker.com
              e-mail: info@bobby-parker.com
              phone: 2188206812

              My current hardware setup:
              • Ryzen 9 5900x CPU
              • 128gb Vengeance RGB Pro RAM
              • NVIDIA GeForce RTX 4090
              • ​Windows 11 Pro

              Comment


              • #8
                Originally posted by glorybound View Post
                I looked into PSD Manager, but it doesn't work under 64.

                PSD Manager works fine under x64 here. Max 9, psd manager v2.0.

                Craig

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                • #9
                  PSD manager

                  I'll look closer at PSD manager. I just saw on there homepage a disclaimer that they don't support 64 bit. Material ID seems to be doing the trick for me. It produces one image with different colors for each material. It'll safe me some time preparing for PS post.
                  Bobby Parker
                  www.bobby-parker.com
                  e-mail: info@bobby-parker.com
                  phone: 2188206812

                  My current hardware setup:
                  • Ryzen 9 5900x CPU
                  • 128gb Vengeance RGB Pro RAM
                  • NVIDIA GeForce RTX 4090
                  • ​Windows 11 Pro

                  Comment


                  • #10
                    From their website:

                    System Requirements of psd-manager 2.0
                    Autodesk 3ds max 6/7/8/9/2008 (32-bit and 64-bit) or VIZ 2005/2006/2007

                    http://cebas.com/products/feature.ph...PID=38&FID=326

                    Comment


                    • #11
                      Material ID

                      I guess I was confused by this statement:

                      Note: While a tryout version of psd-manager 2.0 for 3ds max 9 (64-bit) is not available it is fully supported by the full version.
                      Bobby Parker
                      www.bobby-parker.com
                      e-mail: info@bobby-parker.com
                      phone: 2188206812

                      My current hardware setup:
                      • Ryzen 9 5900x CPU
                      • 128gb Vengeance RGB Pro RAM
                      • NVIDIA GeForce RTX 4090
                      • ​Windows 11 Pro

                      Comment

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