As one who is getting older and not wanting to wait for even the most beautiful V-Ray renderings, I was wondering about internal or external graphic processors designed to crank out renderings in a fraction of the time we’re used to. I understand a rack of Blade servers would create a nice renderfarm but the cost is prohibitive.
I was looking at Art VPS’ RenderDrive. Not a cheap solution and proprietary to their materials. However, their Pure card was a few thousand dollars with very good results. Physics cards also exist for only a few hundred dollars (and up) for gamers to simulate real-world object interactions. Does any “render card” or GPU exist to finally get large renderings accomplished QUICKLY?
There is one card that does exist for this purpose but there is no software written for it yet. The card’s approximately $1,300.00. It would need someone to “simply” write code in C the instructions to tell V-Ray to off-load from the CPU(s) to these GPUs. It would then work similar to the Pure card. Then I was thinking if this was accomplished how difficult would it be to stack them in an external case and work in parallel on one frame? If the client will pay just add more cards.
This is a large global company. However, the card’s technicians have not allocated time to do this and are willing to “farm it out”. A large CAD company is also looking to incorporate this technology.
Any ideas?
Sincerely,
Timothy
deldesign@aol.com
I was looking at Art VPS’ RenderDrive. Not a cheap solution and proprietary to their materials. However, their Pure card was a few thousand dollars with very good results. Physics cards also exist for only a few hundred dollars (and up) for gamers to simulate real-world object interactions. Does any “render card” or GPU exist to finally get large renderings accomplished QUICKLY?
There is one card that does exist for this purpose but there is no software written for it yet. The card’s approximately $1,300.00. It would need someone to “simply” write code in C the instructions to tell V-Ray to off-load from the CPU(s) to these GPUs. It would then work similar to the Pure card. Then I was thinking if this was accomplished how difficult would it be to stack them in an external case and work in parallel on one frame? If the client will pay just add more cards.
This is a large global company. However, the card’s technicians have not allocated time to do this and are willing to “farm it out”. A large CAD company is also looking to incorporate this technology.
Any ideas?
Sincerely,
Timothy
deldesign@aol.com
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