So I've been using VRay for quite a while. And I wonder why there are some basic and needed features missing.
Why aren't there controls for the specular model in a Vray Material? I can adjust highlight glossiness but not highlight intensity.
Brazil 1 provided a feature that had been needed and missing for ages in Max materials -- the Extra Light slot. Why doesn't VRay provide this? It is incredibly intuitive for the artist to be able to just add additional light to a material.
Again, another thing that Brazil 1 provided that was heavily needed was the sheen highlight. It is most amazingly intuitive and effective way for producing highlights on glancing angle surfaces. Why hasn't VRay taken note and added this as well?
I just really don't understand why these obviously handy and incredibly basic features don't exist, when V-Ray has already gone over the top with its advanced features. I honestly hated and despised V-Ray when I first started using it because of the lack of material features, combined with the fact that the materials confuse everyone. I've worked in two studios where I was the only one who had a proper understanding of how vray's reflection and refraction parameters work. It took me a lot of effort to train people how to use them correctly. Its like vray tries to make it easier to make good materials but instead makes it actually more confusing.
Why aren't there controls for the specular model in a Vray Material? I can adjust highlight glossiness but not highlight intensity.
Brazil 1 provided a feature that had been needed and missing for ages in Max materials -- the Extra Light slot. Why doesn't VRay provide this? It is incredibly intuitive for the artist to be able to just add additional light to a material.
Again, another thing that Brazil 1 provided that was heavily needed was the sheen highlight. It is most amazingly intuitive and effective way for producing highlights on glancing angle surfaces. Why hasn't VRay taken note and added this as well?
I just really don't understand why these obviously handy and incredibly basic features don't exist, when V-Ray has already gone over the top with its advanced features. I honestly hated and despised V-Ray when I first started using it because of the lack of material features, combined with the fact that the materials confuse everyone. I've worked in two studios where I was the only one who had a proper understanding of how vray's reflection and refraction parameters work. It took me a lot of effort to train people how to use them correctly. Its like vray tries to make it easier to make good materials but instead makes it actually more confusing.
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