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  • Vray Cams ?

    Hello friends !

    I read the help files and manual about the vray cams - but still can't really figure aout the difference between the still, movie and video cam.

    - What's the main difference ?


    thx for every little help,
    bernhard
    www.bernhardrieder.com
    rieder.bernhard@gmail.com

  • #2
    The main difference is in how the exposure time (and therefore motion blur) are defined. E.g. a still camera has shutter speed, but a movie camera has shutter angle corresponding to the rotating shutter, while a video camera has ccd latency.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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    • #3
      I'm a noob Vlado. Can you describe what all this means in simpler detail?

      I notice (I think) that video camera respects exposure from various angles a lot better than moving a still camera. It seems if I change the camera angle of a still camera, I always have to readjust F-Stop. With Video Camera I can keep the F-Stop.
      LunarStudio Architectural Renderings
      HDRSource HDR & sIBL Libraries
      Lunarlog - LunarStudio and HDRSource Blog

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      • #4
        hmmm..

        @vlado:

        a) how does it effect the render time while using motion blur ?
        b) do you suggest the movie camera for animation only ?

        thx,
        bernhard
        www.bernhardrieder.com
        rieder.bernhard@gmail.com

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        • #5
          I think the different camera types are there to simplify the setup for people who know the respective names, and how they correspond. Vray itself probably doesn't care that you use a still camera type for a animated action shot.
          Signing out,
          Christian

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          • #6
            Wikipedia is your friend:

            http://en.wikipedia.org/wiki/Shutter_speed
            http://en.wikipedia.org/wiki/Movie_camera

            The longer the exposure the longer light comes in, and the longer something gets blurred as it moves while the shutter is exposed.

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