I just renderd a scene that was prepared on a quad core system. But when I render it on my single core laptop I get 4 buckets! How can this be?
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multiple buckets on single core
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Possibly DR?www.dpict3d.com - "That's a very nice rendering, Dave. I think you've improved a great deal." - HAL9000... At least I have one fan.
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Probably the maxscript line: renderers.current.system_numThreads=4
Even though you only have one core, it'll split it into 4 buckets (at least, it did for me once)www.artbyarjan.com - Online portfolio (temporarily offline)
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/ Vista Ultimate x64 / Max 2010 / Vray 1.5 SP3a Edu /
@work:
/ Intel Core2Quad Q9450 @ 2.66Ghz / Nvidia Quadro FX 3700 / 8Gb Ram /
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I think DRJan is right. A friend of mine use to work at a place where some people have dual core and others quad. Before they fixed dr to just use all the buckets, they had to use that maxscript trick. Now some guy went and setup a nice template from which they start from, but everytime they render, they all have 4 buckets also. just changing the end part of the maxscript from 4 to 2 fixed the problem for the dual core guys. (the quad core guys just leave it as is, but still a pain apparently when they need to work on each other's scenes.
So in short, even though they fixed the DR bug, the maxscript can still influance your local pc...Kind Regards,
Morne
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