Is there a script or some way to retreive information on VrayMesh's? I am trying to tally the stats of the total number of polygons vs. the time needed to render in Vray. I am going to open each original tree and such for each proxy, retrieve the number of polygons, and multiply that by the number of trees in the scene. Basically, I am going to consider it the real world number of polygons before deploying the Vray memory saving features.
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Retreive data feedback information from Vray proxies?
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