I currently have a scene lit with only vray lights. I've added some smoke and mist using fumefx. It seems fumefx smoke can only receive and cast shadows from standard max lights. Fumefx uses "Atmosphere shadows" which can only be found in a standard max light. Is there anyway for vray to cast shadows through fumefx generated smoke? I hate to relight my scene with standard max lights.
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Fumefx and vray light shadows problem
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the easiest way would be to render smoke and its shadow as a separate element and composite that afterword.Dmitry Vinnik
Silhouette Images Inc.
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