Is there ever a situation/angle when the vray plane or the camera horizon line not physically correct? I'm asking because in some aerial images that I've been working on I've started to chop a bit of the horizon down because it looked like it went too far. It would be great to have a vray plane that took into account the curvature of the planet so that horizon lines from off a beach or so forth were more physically correct.
or maybe I'm just way off base, anybody have any input into this?
cheers
or maybe I'm just way off base, anybody have any input into this?
cheers
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