Hello,
I wonder which is the best way to make glas objects invisible (in animation).
I have tried the opacity channel (with animated VrayColor). But this causes some strange jittering/noise in the glas material.
Changing refraction, relfection, IOR and fog does not seem to be the "official" way.
Making the object invisible (object settings) looks best I think. But render times are going up then!
I wonder which is the best way to make glas objects invisible (in animation).
I have tried the opacity channel (with animated VrayColor). But this causes some strange jittering/noise in the glas material.
Changing refraction, relfection, IOR and fog does not seem to be the "official" way.
Making the object invisible (object settings) looks best I think. But render times are going up then!
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