Ok, so I've got clouds in my vraysky via a mix map, but for now, i have the mix map as noise set fairly large. Is there a better mix map to use so that the clouds fall off at the horizon line? I tried falloff and gradient, but I might have had the tiling wrong? Curious if anyone else is playing with this?
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Question on using clouds in the vray sky
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Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090
- ​Windows 11 Pro
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