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Idiot nonprogramer seeks hand holding... for Volume Light code

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  • #16
    It sure would be great to see this soonish. I'm working on a job right now that could really do with volumetric lights, but theres vray proxies all over the place so I can't just do a scanline render pass with all those proxies blocking lights!

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    • #17
      Vlado, any chance to get this for Max 2009 64bit?

      Thanks!



      "Vlado, you mentioned that you might be able to, "recompile the 3ds Max volumetric lights (they are in the 3ds Max SDK) with the clamping code removed"

      Is that still a possibility, in the mean time - until we get the super-cool improved volumetric light?"

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