Hi all,
We have been using 3DS since v2 for DOS and have been using MAX since it was first released.
We've gotten pretty good results from the scanline renderer, but we know it's time to do everything with MAX/V-Ray. <B>We purchased a copy of V-Ray a few days ago.</B>
We know almost NOTHING about how V-Ray works, but are eager to learn.
We have watched some of Chris Nichols V-Ray / Global Illumination DVDs, but not being familiar with things, the content was a bit over our heads.
Can anyone offer us some suggestions for getting started with V-Ray. Getting started with MAX itself is easy, since there are very rudimentary tutorials ("this is how to create a box" "This it how to create a circle," etc.)...that expand from there. We have not yet found anything similar for V-Ray.
Any suggestions you can offer will be greatly appreciated. Do any super-basic tutorials exist to simply get our feet wet with V-Ray?
Thanks for your help!
We have been using 3DS since v2 for DOS and have been using MAX since it was first released.
We've gotten pretty good results from the scanline renderer, but we know it's time to do everything with MAX/V-Ray. <B>We purchased a copy of V-Ray a few days ago.</B>
We know almost NOTHING about how V-Ray works, but are eager to learn.
We have watched some of Chris Nichols V-Ray / Global Illumination DVDs, but not being familiar with things, the content was a bit over our heads.
Can anyone offer us some suggestions for getting started with V-Ray. Getting started with MAX itself is easy, since there are very rudimentary tutorials ("this is how to create a box" "This it how to create a circle," etc.)...that expand from there. We have not yet found anything similar for V-Ray.
Any suggestions you can offer will be greatly appreciated. Do any super-basic tutorials exist to simply get our feet wet with V-Ray?
Thanks for your help!
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