Hi all
Some things that confuse me and I hope you can shed some light on for me.
From this forum I gather that for animation it is best to use a non sharpening AA filter like Area. This pruduces less flicker apparently. I get the less flicker but I always thought of doing things as crisp and clear as possible. 3D World Mag issue 104 has some VFX tips and there they mention that you should render as crisp and clean as possible, then grade back to match your backplate with your compositor. I tend to rely on Chaosgroup forum since I bought VRay and here are a number of smart people here. However the magazine tip on the issue makes more sense to me in this case. So then why is it that Area filter produces smoother less flicker anims than a sharpening filter like VRaySincFilter?
Also apparently you should output to non-compressed files and thus avoid output to jpg. I've always used jpg or tga. So then what is the typical output type for animation nowdays? TIF? EXR?
All comments welcome
Some things that confuse me and I hope you can shed some light on for me.
From this forum I gather that for animation it is best to use a non sharpening AA filter like Area. This pruduces less flicker apparently. I get the less flicker but I always thought of doing things as crisp and clear as possible. 3D World Mag issue 104 has some VFX tips and there they mention that you should render as crisp and clean as possible, then grade back to match your backplate with your compositor. I tend to rely on Chaosgroup forum since I bought VRay and here are a number of smart people here. However the magazine tip on the issue makes more sense to me in this case. So then why is it that Area filter produces smoother less flicker anims than a sharpening filter like VRaySincFilter?
Also apparently you should output to non-compressed files and thus avoid output to jpg. I've always used jpg or tga. So then what is the typical output type for animation nowdays? TIF? EXR?
All comments welcome
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