Originally posted by vlado
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Brute Force as sencondary GI is too slow with blurry reflections, isn't it?. Is there any way to make it faster, or maybe just try to render with light cache. Here's my second question, can I use "use light cache for glossy rays" in the animation ?
Just to let you know, I'm doing a car animation and I have lot of glossies, 3d motion blur for the wheels with glossy reflection is really slow, therefore my questions. I've done several animations and could never get rid of the flickering...

Hope you can help me
Thx in advance
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