Announcement

Collapse
No announcement yet.

Light leaks when rendering to texture

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Light leaks when rendering to texture

    I have a scene that renders just fine, even at high resolutions, but when I'm get leaks in nearly every corner when I render to texture.

    Can anyone recommend some good settings to make it stop? Would it help if I broke the model into smaller chunks?

    Thanks!
    - Geoff

  • #2
    Can you show an image? Generally, if you are baking an interior, make sure the walls have some actual thickness.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

    Comment


    • #3
      I can't post any images, but I do not have thickness on the walls, so I'll try that.
      - Geoff

      Comment


      • #4
        Ok, that partly solved the problem. I found that a lot of the problems were happening where an object with a standard material was up against an object with a VRay material. And this also happened within a single object with a Multi/Sub-Object material.

        Assigning VRay materials to everything fixed it.
        - Geoff

        Comment

        Working...
        X