I could use a quick and dirt tip about some AA settings for animations. By pre-rendering the irradiance map, i managed to create a pretty smooth animation. The only thing that's flickering or actually noisy, are the edges of 3d trees. palms, leaves and such. Both the geometry and their shadows are vibrating slightly. The architectural geometry seems to be fine.
I am using adaptive QMC at 3/6 with the global qmc set at 0.08.
Also, which filter would be a good choice for animations?
I am using adaptive QMC at 3/6 with the global qmc set at 0.08.
Also, which filter would be a good choice for animations?
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