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Rendering animation with LC and Brute Force

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  • Rendering animation with LC and Brute Force

    In the past, I've used LC as secondary GI and IRmap as primary. On a current job, I'd like to see the quality by using Brute Force instead of the IRmap.

    Am I correct in assuming that I pre-calc the LC (in flythrough mode) in exactly the same way as before, and then use that saved LC file to render all the remaining frames, but use a 'per-frame' generated Brute force method for Primary?
    Kind Regards,
    Richard Birket
    ----------------------------------->
    http://www.blinkimage.com

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  • #2
    This is correct, yes.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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