Like the subject says, for some reason when I am using exponential color mapping my sky background when viewed through my exterior glazing renders very dark and muddy looking. When using linear color mapping, the background looks fine. I have tried turning on the affect background under the color mapping options and this did not fix the problem. My glass material is a simple material with a 250/250/250 refraction setting, and a simply falloff map in the reflection slot. Has anyone else ran into this issue? Is there a work around?
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Dark background through glass with exponential color mapping
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