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Any fix for blurry RPC's and Vray?

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  • Any fix for blurry RPC's and Vray?

    Was working with an older project that has a bunch of RPC content and thought I would update it to use the Vray renderer. Unfortunately, it seems all my RPC contents is very blurry. The new version of the RPC plugin seems to no longer have a "blur" value that can be edited, so I am assuming that all RPC maps default to a blur value of 1.0 . Is there a way to edit this so that one can get sharper RPC's when they are close to the camera? They render out fine in the scanline renderer, it's just when using Vray that they appear quite blurry. I don't know why, but it seems like Vray is much more sensitive to blur values on texture maps than the default scanline.

    Anyone know of a fix for this? I emailed Archvision and their solution was to render the image using Catmull rom. This did not fix the problem for me.
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