Hi,
I need to render overlapped object,
for ex. a sphere fading to an half one, can i do this?
I'm using the visibility control
It's a simple effect but it do not work (flickering)
I'm using GI, reflection and so....
I turned the secondary bias to 0.1....
I'd like to render it in one pass, without compositing, 'cause many object are interpenatring,
all the objects are coming from a step file, so I can't use the slice modifier.
ANY IDEAS?
I need to render overlapped object,
for ex. a sphere fading to an half one, can i do this?
I'm using the visibility control
It's a simple effect but it do not work (flickering)
I'm using GI, reflection and so....
I turned the secondary bias to 0.1....
I'd like to render it in one pass, without compositing, 'cause many object are interpenatring,
all the objects are coming from a step file, so I can't use the slice modifier.
ANY IDEAS?
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