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  • Rebus Farminizer 1.0 public beta

    hiho

    we have develop a software wich gives user the possibility to render out of 3dsmax by pressing one button in the Rebus render farm

    dont care about textures
    dont care about pathes
    dont care about gamma
    dont care about archiving
    no ftp bullsh.it
    no missing plugins nor external files

    our Farminizer takes care about all that stuff
    furthermore it checks your scene about correctness

    no more wrong rendersettings
    no more user follys

    test it out for free
    in case of error dont delete your scene from manager - we need it for debugging
    if no error appears but output is wrong (missing textures, to brighten etc..) please info @ rebusfarm . com

    DO NOT send 1000 frames of 40min each - a hand full images of 5min rendertime is enough
    DO NOT !! send confidential stuff - other user will see your files during beta
    DO NOT delete jobs from others

    you need:
    Max9SP1 or higher
    Java 1.50 or higher (will be checked during install)
    Windows OS

    http://www.rebusmedia.de/transfer/Rebusmanager_win.exe

    onced install and setup is done login with maxtest for user and password

    you will find the Farminizer here


    if you have questions and or suggestions report here

    have fun

    andre
    ps: beta have lowest priority - no panik if render not start immidently
    pps: if render never starts the job must have an unexpected bug
    Last edited by QuakeMarine1; 26-11-2008, 05:17 AM.
    __________________________________
    - moste powerfull Render farm in world -
    RebusFarm --> 1450 nodes ! --> 2.900 CPU !! --> 20.000 cores !!!
    just 2,9 to 1.2 cent per GHZ hour --> www.rebusfarm.net

  • #2
    that look impressive
    3LP Team

    Comment


    • #3
      Looks like a great concept - just giving this a try this morning - so far a few issues I have run into:

      - won't render single frames
      - won't render to .exr or .hdr so no 32bit ?

      Also: some of the functions that conflict, like using DR or not using the VFBuffer, will entail having to adjust render settings to send to Rebus. Some kind of autotmatic render-time only override (like the sort used by LPM pass manager for example) would be handy.

      Thanks,
      b
      Brett Simms

      www.heavyartillery.com
      e: brett@heavyartillery.com

      Comment


      • #4
        Originally posted by simmsimaging View Post

        - won't render single frames
        - won't render to .exr or .hdr so no 32bit ?
        I not yet use DR to render one image so one PC do the entire image wich need the same time here then local - I am sure user not aware about that point and miss a deadline
        I Error it to be save

        .hdr and .exr is supported but progger set wrong switch

        Originally posted by simmsimaging View Post
        Also: some of the functions that conflict, like using DR or not using the VFBuffer, will entail having to adjust render settings to send to Rebus.
        about DR is the answer abouve but VFB?
        someting importend I missed ? why you need buffer during render here ?

        a.
        __________________________________
        - moste powerfull Render farm in world -
        RebusFarm --> 1450 nodes ! --> 2.900 CPU !! --> 20.000 cores !!!
        just 2,9 to 1.2 cent per GHZ hour --> www.rebusfarm.net

        Comment


        • #5
          Originally posted by QuakeMarine1 View Post

          about DR is the answer abouve but VFB?
          someting importend I missed ? why you need buffer during render here ?

          a.

          It's not the we need DR or the VFB on your farm, but if you use them regularly on your own machine, then it's just one more thing you have to remember to change when you send it to Rebus, and then change back to return to your normal in-house workflow. I just find that the more stuff I have to toggle off and then on the more likely I am to forget something or make a mistake. If that the farminizer used a render override like a pass manager then it would not interfere with in-house workflows. Does that make sense?
          b
          Brett Simms

          www.heavyartillery.com
          e: brett@heavyartillery.com

          Comment


          • #6
            I must count with the user stupidity - if I disable the DR switch automaticly without warning user may think the farm do that job in DR with 30 PC per image ...
            I scratched my head about each point I restricted several days
            all error is error for one specific reason
            warnings maybe a user folly or potential troubble maker
            __________________________________
            - moste powerfull Render farm in world -
            RebusFarm --> 1450 nodes ! --> 2.900 CPU !! --> 20.000 cores !!!
            just 2,9 to 1.2 cent per GHZ hour --> www.rebusfarm.net

            Comment


            • #7
              Sorry - maybe I did not understand very well:

              Are you saying that you do not use DR at all, so that any single frame render is only done on one machine? Does that mean there is no real advantage to using your farm for still/single images?


              b
              Brett Simms

              www.heavyartillery.com
              e: brett@heavyartillery.com

              Comment


              • #8
                yes
                thats why I error if DR and if frame range =1
                I have no "easy" way to start a DR here - even manuell DR is tricky
                I have 15! versions of vray here - what spawner to start ?
                __________________________________
                - moste powerfull Render farm in world -
                RebusFarm --> 1450 nodes ! --> 2.900 CPU !! --> 20.000 cores !!!
                just 2,9 to 1.2 cent per GHZ hour --> www.rebusfarm.net

                Comment


                • #9
                  Would it be possible to write it so that it would detect a DR job and then just before it launches the job it would launch the appropriate version of spawner on the machines to be used? And then shutdown once done? Rather than having spawner running all the time.
                  Jeff Adams - Freelance Architectural Illustrator
                  http://www.jamodeler.com/freelance/

                  Comment


                  • #10
                    I will supporting still image render somewhen
                    via DR as you mention
                    or via region render script
                    or split scanline
                    or another secret weapon

                    the region and split way is imho the best solution cos DR is not that stabile and failure restistent but what about GI to keep propper borders that way ?
                    if user must provide a GI map then half the work is done inhouse
                    and doing all in QMC is not user friendly
                    you see many problems to solve...
                    __________________________________
                    - moste powerfull Render farm in world -
                    RebusFarm --> 1450 nodes ! --> 2.900 CPU !! --> 20.000 cores !!!
                    just 2,9 to 1.2 cent per GHZ hour --> www.rebusfarm.net

                    Comment


                    • #11
                      Render Farm

                      Are you still in business? I tried to register on your site and it wouldn't let me and I tried to have my old password sent to me, but nothing ever arrived.

                      I am very interested in trying your service. How does the automatic service handle plug-ins? I have a scene using vrayscatter.
                      Bobby Parker
                      www.bobby-parker.com
                      e-mail: info@bobby-parker.com
                      phone: 2188206812

                      My current hardware setup:
                      • Ryzen 9 5900x CPU
                      • 128gb Vengeance RGB Pro RAM
                      • NVIDIA GeForce RTX 4090 X2
                      • ​Windows 11 Pro

                      Comment


                      • #12
                        the grave digger push back to top the old posting

                        we are still alive - contact me by email in case or register issues

                        we dont have vray scatter yet but we support DR now
                        Last edited by QuakeMarine1; 18-06-2009, 04:29 AM.
                        __________________________________
                        - moste powerfull Render farm in world -
                        RebusFarm --> 1450 nodes ! --> 2.900 CPU !! --> 20.000 cores !!!
                        just 2,9 to 1.2 cent per GHZ hour --> www.rebusfarm.net

                        Comment


                        • #13
                          I just finished the setup of Vray scatter
                          furthermore we fixed the annouing gamma bug if user render Vray still images

                          give it a try
                          __________________________________
                          - moste powerfull Render farm in world -
                          RebusFarm --> 1450 nodes ! --> 2.900 CPU !! --> 20.000 cores !!!
                          just 2,9 to 1.2 cent per GHZ hour --> www.rebusfarm.net

                          Comment

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