Hi - I have been playing with lighting scenes using both Vray lights with images mapped to them, as well as image planes (just single poly's) with images mapped to them using VrayLight material.
What I'm trying to figure out is what is the *best* way to do it - and by that I mean the highest image quality/most realistic light distribution? I am not as worried about fast - just "good" (My current project involves glass and liquids and I want the caustic effects and refractions to be as nice and real looking as I can get them.)
I'm assuming using a Vray light is better, and from something Vlado said I would assume using an .exr as the mapped image versus an 8bit (png etc.) would be the better - but is that the case? I'm generally using the Universal setting approach, and I am also using photon based caustics quite a bit as well.
On the same sort of line: if I am using IBL, and I'm using GI with the Universal settings approach, and want it to be "good" rather than fast is it best to using the Vray dome light and just leave the environment slots empty/off? (both in Max and Vray rollouts) I have tried it any number of ways but I can't really be sure which is the right way as the difference is often pretty subtle.
Any advice/help would be much appreciated.
Thanks,
b
What I'm trying to figure out is what is the *best* way to do it - and by that I mean the highest image quality/most realistic light distribution? I am not as worried about fast - just "good" (My current project involves glass and liquids and I want the caustic effects and refractions to be as nice and real looking as I can get them.)
I'm assuming using a Vray light is better, and from something Vlado said I would assume using an .exr as the mapped image versus an 8bit (png etc.) would be the better - but is that the case? I'm generally using the Universal setting approach, and I am also using photon based caustics quite a bit as well.
On the same sort of line: if I am using IBL, and I'm using GI with the Universal settings approach, and want it to be "good" rather than fast is it best to using the Vray dome light and just leave the environment slots empty/off? (both in Max and Vray rollouts) I have tried it any number of ways but I can't really be sure which is the right way as the difference is often pretty subtle.
Any advice/help would be much appreciated.
Thanks,
b
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