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batch render and vray framebuffer

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  • batch render and vray framebuffer

    hi all

    is there a usefull way to use max's native batch render function and the vrayframebuffer together?

    is there a way to prevent the vray raw image file from being overwritten by the next rendering,
    or a possibility to catch the vray render elements by the output mechanism associated to the batch render.

    -oconv

  • #2
    Should be able to use a callback script to check if the output file exists and change it if necessary.
    Eric Boer
    Dev

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    • #3
      scripting seems always to be a solution,
      has a anyone a code snippet to start with?

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      • #4
        We use the MaxPreRender Script to calculate renderoutfilename supporting:

        -Maxfilename
        -Camername
        -variations of furniture or materials by layers
        -region rendering
        -looking out for already saved LightCaches and ask to use the latest one.

        Code:
        preRendScript = (GetDir #scripts) + "\\FileHandling\\PreRenderScript.ms"
        Last edited by Klonsemann; 30-01-2009, 11:26 AM.

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        • #5
          Can you expand on this? I don't quite understand, but it is scriptable
          Colin Senner

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          • #6
            That would be excellent if you could elaborate on the script, as the way i have been doing it is to set each view to a different frame that way it keeps the render elements. So you set the frame start and end to 1 for the first view, then for the second one you set the frame start and end to 2. Hope that helps.
            Resolution Digital
            www.resolutiondigital.co.uk

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