Can anyone explain why the multipliers in a VrayHDR map scale differently to the multiplier in the reflection environment slot?
If I set the Env. Refl. to 1 and the VrayHDR Multiplier to 10, I get the desired result. If I swap those values, you would expect the result to be the same, but it ends up much darker.
Is the VrayHDR being clamped prior to being multiplied in the vray environment reflect/refract override slot?
If I set the Env. Refl. to 1 and the VrayHDR Multiplier to 10, I get the desired result. If I swap those values, you would expect the result to be the same, but it ends up much darker.
Is the VrayHDR being clamped prior to being multiplied in the vray environment reflect/refract override slot?
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