Hello together,
we are getting crazy with all the multipass-stuff.
All our tests we tried in LWF and traditional way.
What we want is a 16bit photoshop-image, that can be adjusted easily in ps with some layers and object masks as diffuse, shadow, gi, and so on..
We tried to figure out the management of psd-manager with the demo-version, but the output is too bright in ps. The final image is not matching the frame-buffer. The difference is very extrem and the work is not comfortable with that problem.
In a second test we tried the openexr demo and its great, but all the stuff is 32 bit. The result is matching very good in ps, but all that stuff is 32 bit so we couldnt use most of the ps tools.
When we try to convert it in 16 bit, the result is to bright too.
What would be the best and comfortable way to manage multipass-still-images in vray?
Thank you for your advice,
best regards,
Stefan
we are getting crazy with all the multipass-stuff.
All our tests we tried in LWF and traditional way.
What we want is a 16bit photoshop-image, that can be adjusted easily in ps with some layers and object masks as diffuse, shadow, gi, and so on..
We tried to figure out the management of psd-manager with the demo-version, but the output is too bright in ps. The final image is not matching the frame-buffer. The difference is very extrem and the work is not comfortable with that problem.
In a second test we tried the openexr demo and its great, but all the stuff is 32 bit. The result is matching very good in ps, but all that stuff is 32 bit so we couldnt use most of the ps tools.
When we try to convert it in 16 bit, the result is to bright too.
What would be the best and comfortable way to manage multipass-still-images in vray?
Thank you for your advice,
best regards,
Stefan
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