hello,
we all know how to use vray's dirtmap to make AO.
is there another way to make a kind of really super fast AO pass, even if its not 100% correct ?
I would use it to pre-render animations to show to clients before rendering the whole scene with GI and materials ?
thanks !
/muoto
we all know how to use vray's dirtmap to make AO.
is there another way to make a kind of really super fast AO pass, even if its not 100% correct ?
I would use it to pre-render animations to show to clients before rendering the whole scene with GI and materials ?
thanks !
/muoto
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