Hello everybody, i just got some time of from work and use my freetime in doing some light and texture studies.
i just downloaded a free museum scene from cgtalk and try to render it out
but i have heavy problems creating a realistic bone materials for the dino.
the result i would like to get is shown here below
or here this version, which i would like to prefer
has anyone created a material similar to that before? maybe someone can point me to a good textures or shader
right now i am using a blend material, in the base there is the diffuse texture and some bump maps, at the coat material there is a light reflektion with a glossy value of 0.67
any tipps would be more than welcome
here are some testrenders, cc are more than welcome!!!!
thanks again and best regards from vienna
i just downloaded a free museum scene from cgtalk and try to render it out
but i have heavy problems creating a realistic bone materials for the dino.
the result i would like to get is shown here below
or here this version, which i would like to prefer
has anyone created a material similar to that before? maybe someone can point me to a good textures or shader
right now i am using a blend material, in the base there is the diffuse texture and some bump maps, at the coat material there is a light reflektion with a glossy value of 0.67
any tipps would be more than welcome
here are some testrenders, cc are more than welcome!!!!
thanks again and best regards from vienna
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