Announcement

Collapse
No announcement yet.

Light reflection burns my image..

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Light reflection burns my image..

    hi

    how can I remove this aweful light burn on my wall ?



    I used a photometric light.
    I tried disabling diffuse - to no avail.

    I also tried playing with the material but again - nothing.

    In Mental ray there is a parameter to avoid just that.

    Any idea ?

    NIR
    3ds Max 2016/2021 (Vray 6.x), Windows 10 64bit , AMD 2990WX ThreadRipper 32/64 Cores, 128 gigs RAM , 2X RTX3090 48GB RAM

  • #2
    Disable specular? Difficult to tell from this crop.
    Kind Regards,
    Richard Birket
    ----------------------------------->
    http://www.blinkimage.com

    ----------------------------------->

    Comment


    • #3
      There's no option for specular in Photometric light

      BTW the wall is of marble so I must have reflections.

      Nir
      3ds Max 2016/2021 (Vray 6.x), Windows 10 64bit , AMD 2990WX ThreadRipper 32/64 Cores, 128 gigs RAM , 2X RTX3090 48GB RAM

      Comment


      • #4
        It´s a invisible light-source?

        Move it further away from the wall...

        Comment


        • #5
          invisible indeed but I must have it there for general light emission - lots of light like it in that hall (it is an all around events hall - weddings and stuff)
          3ds Max 2016/2021 (Vray 6.x), Windows 10 64bit , AMD 2990WX ThreadRipper 32/64 Cores, 128 gigs RAM , 2X RTX3090 48GB RAM

          Comment


          • #6
            Must it be a photometric light? Can't it be faked?
            Kind Regards,
            Richard Birket
            ----------------------------------->
            http://www.blinkimage.com

            ----------------------------------->

            Comment


            • #7
              Do you thing that a vray light can be used to solved this ?

              I don't want to replace them all and find out it was in vain.
              3ds Max 2016/2021 (Vray 6.x), Windows 10 64bit , AMD 2990WX ThreadRipper 32/64 Cores, 128 gigs RAM , 2X RTX3090 48GB RAM

              Comment


              • #8
                have you tried a different photometric file? I've heard sometimes even the IES files have errors...

                Comment


                • #9
                  I resorted to replacing those light with Vray lights and it did solve the problem by unchecking "affect specular".

                  thx

                  Nir
                  3ds Max 2016/2021 (Vray 6.x), Windows 10 64bit , AMD 2990WX ThreadRipper 32/64 Cores, 128 gigs RAM , 2X RTX3090 48GB RAM

                  Comment


                  • #10
                    If it is (was) a specular problem unlinking the specular highlight glossiness from the reflection glossiness setting on the material and setting the specular glossiness to 1.0 usually solves it aswell

                    Comment


                    • #11
                      Not lighting like you're in scanline would help too
                      Eric Boer
                      Dev

                      Comment

                      Working...
                      X