nice work jerry, Im loving the 'open' developing going on here, its very interesting to see the nuts and bolts of the development.
Keep up the good work
Keep up the good work
IMPORTANT Chaos License Server update January 28th 2025.
If you have not yet updated your License Server to version 6.1 or above and are unable to access your license please follow these simple instructions HERE.Point3 a = Point3(0,0,0); for (int i=0;i<count;i++) { weight = kernel((pos - blobPos[i]).lengthSqr() / radius2); a+= blobPos[i]*weight; sum_w +=w sum_r += blobRadius[i]*weight //if you support different radius.... } sum_r/=sum_w a/=sum_w fieldstrength = (sum_r-(a-pos).length)
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