Hi
I've been playing with the new irr/'use camera path' mode, and I must say that i'm pretty impressed - yesterday I had to calculate every 5th frame for one camera (multiframe inceremental), and it took almost 2hrs to finish. Today, using the new 'use camera path' mode the irradiance for the whole flythrough took.... 4mins
.
So if everything was set up correctly, and I'm not seeing ghosts here - that's SOME improvement.
Now the question is this: I'm about to set up all the machines for the night to render some arch flythrough. Yesterdays irr file was about 280 megs (multiframe incremental), while todays is about 19megs. Is that correct?
I mean - does that mean that in the older mode there was so much of obsolete data?
Or is the new file somehow compressed/optimised?
Or maybe I'm doing something wrong, and the new file (using 'use camera path' and rendering only first frame of the flythrough) is rendered incorrectly/too small?
I've been playing with the new irr/'use camera path' mode, and I must say that i'm pretty impressed - yesterday I had to calculate every 5th frame for one camera (multiframe inceremental), and it took almost 2hrs to finish. Today, using the new 'use camera path' mode the irradiance for the whole flythrough took.... 4mins
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So if everything was set up correctly, and I'm not seeing ghosts here - that's SOME improvement.
Now the question is this: I'm about to set up all the machines for the night to render some arch flythrough. Yesterdays irr file was about 280 megs (multiframe incremental), while todays is about 19megs. Is that correct?
I mean - does that mean that in the older mode there was so much of obsolete data?
Or is the new file somehow compressed/optimised?
Or maybe I'm doing something wrong, and the new file (using 'use camera path' and rendering only first frame of the flythrough) is rendered incorrectly/too small?
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