I know this has been discussed before, but not answered for this method. I am doing a 360 of a car, but rotating the camera around the car, therefore my background image is mapped onto a surrounding dome, and I am not using the vray environment and reflection slots, but rather using my domes as the light and reflection sources. By using this method I can't uncheck the "reflection environment override" to see the background through the glass, since my background is the image mapped onto a dome, and it's moving.
I have tried all options with the vray glass material and still can't see through the glass to the background. I am able to see through the glass if I use a standard transparent Max material. This doesn't seem as nice as vray glass so I wanted to learn how to make the vray material work.
OR.....if I can use the Vray environment to achieve such an interactive 360 with my environment, please let me know. I am having some trouble doing it that way.
I have tried all options with the vray glass material and still can't see through the glass to the background. I am able to see through the glass if I use a standard transparent Max material. This doesn't seem as nice as vray glass so I wanted to learn how to make the vray material work.
OR.....if I can use the Vray environment to achieve such an interactive 360 with my environment, please let me know. I am having some trouble doing it that way.
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