Does anyone know if exrio.addChannel() will work with other channels besides the few listed in the Max Help? Specifically, is there a way to add MultiMatte in this way?
I know this can be handled through the VFB. But I would like to use strip rendering with BB and keep the render elements embedded. We do not have an environment that works well with DR. There is no easy way for us to manage DR jobs on our farm; multiple offices using the same resource. So I was hoping to get exr channels in strips this way. Or is this a total fail because of BB anyway?
I know this can be handled through the VFB. But I would like to use strip rendering with BB and keep the render elements embedded. We do not have an environment that works well with DR. There is no easy way for us to manage DR jobs on our farm; multiple offices using the same resource. So I was hoping to get exr channels in strips this way. Or is this a total fail because of BB anyway?