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  • viewport exposure

    Sorry if this is an old question but I could not find an answer via searching.

    I'm wondering if we can take advantage of the new viewport (2010/2009) Review viewport technology while using VrayPhysicalCam exposure. Generally when using it the viewports tend to be very blown out/overexposed.

    Is there a way to get the VrayCam exposure to control viewport previews the way the Mental Ray exposure can, or is it still necessary to work without camera exposure control to get a reasonable match between viewport and render?

    I'd really like to see how the new viewport AO and lighting quality works.

    b
    Brett Simms

    www.heavyartillery.com
    e: brett@heavyartillery.com

  • #2
    Yah, good question. I've wondered about this myself.
    Steve Burke
    www.burkestudios.com

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