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  • merged scene lost reflections

    hello,
    i merged a complex scene with lot of materials and multi-mat's and, even if the relfection is set on each material, it seems that no reflection is rendered.
    when recreating the material in the multi-mat, it works.
    any ideas how to mass solve this ?

    thanks

  • #2
    Hello !

    I found the solution !
    I don't really know why, but in the original scene, the max reflection/refraction depth was set to 2 (and refl/refr ticked)

    when i merged the scene, by default it ticks the refl/refr but does not set a limit detph.

    when reseting this to 2, it worked.

    Strange, but i don't know why though...

    edit: haaaa... all reflections in the materials where set to "1" instead of default "5". Damn it sucks to get a file from someone else !

    /muoto
    Last edited by muoto; 26-04-2009, 01:36 AM.

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