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method advice large outside scene

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  • method advice large outside scene

    I've bit of tricky situation. I'm rendering a couple of long animations ( 600 frames ect.) of a large outside scene. I was planning on using the fly-through method, Lightcache and Irradiance map. The problem is I only have vray scatter licensed on the on my machine and I don't have the time to sit and wait while I caculate the appropriate maps. I tried sending these down to the farm but they don't seem to be saving properly ( calculating on one machine ).
    I 've been experimenting with using Brute Force and just sending things off to cook but the render times are enormous and the they super noisey. These are my settings :

    Brute Force :

    Subdivs : 16
    Secondary Bounces : 6

    AA Adaptive DMC

    min Subdivs : 1
    max Subdivs : 6

    DMV Sampler

    Adaptive amount :.85
    Noise Threshold :.01

    The scene is built to real world scale, it is a section of Scotland, with grass trees and a river. I've been working crazy hours trying and haven't really done my homework with how I was going to render the scene, I was counting on Flythrough :[

    Thanks as always for you're help

    Adam

  • #2
    I pretty much stick with IR/BF for outdoor scenes now. Try putting secondary bounces down to 3 and then just work as you would with LC - save the IR map in animation or add to mode, etc. Don't do BF for primary as well, the rendertimes will be awful!

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