Hello there,
Just to report a bug in Vray 1.5 SP3 that would be nice to correct:
A simple glass material (refract white for example with affect "color +alpha" or "all channel") will render correctly the alpha BUT won't render correctly the alpha when inside a shell material (although it's correctly set as Render)
Thank you very much
Marc
Just to report a bug in Vray 1.5 SP3 that would be nice to correct:
A simple glass material (refract white for example with affect "color +alpha" or "all channel") will render correctly the alpha BUT won't render correctly the alpha when inside a shell material (although it's correctly set as Render)
Thank you very much
Marc
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