Hello Guys, Hello Vlado,
I've just found this :
http://forums.cgsociety.org/showpost...17&postcount=2
I'm just wondering when using Blinn, Phong or ward ?
Metal, plastic, anisotropic shader ?
What is the best use with vray, what is the vray "correctness".
Best regards...
I've just found this :
http://forums.cgsociety.org/showpost...17&postcount=2
I'm just wondering when using Blinn, Phong or ward ?
Metal, plastic, anisotropic shader ?
What is the best use with vray, what is the vray "correctness".
Best regards...
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